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Adding interactive elements

Notifying the user

Rayfield:Notify({
Title = "Notification Title",
Content = "Notification Content",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})

Creating a Button

local Button = Tab:CreateButton({
Name = "Button Example",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

Updating a Button

Button:Set("Button Example")

Creating a Toggle

local Toggle = Tab:CreateToggle({
Name = "Toggle Example",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})

Updating a Toggle

Toggle:Set(false)

Creating a Color Picker

local ColorPicker = Tab:CreateColorPicker({
Name = "Color Picker",
Color = Color3.fromRGB(255,255,255),
Flag = "ColorPicker1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place every time the color picker is moved/changed
-- The variable (Value) is a Color3fromRGB value based on which color is selected
end
})

Updating a Color Picker

ColorPicker:Set(Color3.fromRGB(255,255,255)

Creating a Slider

local Slider = Tab:CreateSlider({
Name = "Slider Example",
Range = {0, 100},
Increment = 10,
Suffix = "Bananas",
CurrentValue = 10,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place when the slider changes
-- The variable (Value) is a number which correlates to the value the slider is currently at
end,
})

Updating a Slider

Slider:Set(10) -- The new slider integer value

Creating an Adaptive Input (TextBox)

local Input = Tab:CreateInput({
Name = "Input Example",
PlaceholderText = "Input Placeholder",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
-- The function that takes place when the input is changed
-- The variable (Text) is a string for the value in the text box
end,
})

Creating a Dropdown menu

local Dropdown = Tab:CreateDropdown({
Name = "Dropdown Example",
Options = {"Option 1","Option 2"},
CurrentOption = {"Option 1"},
MultipleOptions = false,
Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Option)
-- The function that takes place when the selected option is changed
-- The variable (Option) is a table of strings for the current selected options
end,
})

Updating a Dropdown

Dropdown:Set({"Option 2"}) -- The new list of options

Check the value of an existing element

To check the current value of an existing element, using the variable, you can do ElementName.CurrentValue, if it's a keybind or dropdown, you will need to use KeybindName.CurrentKeybind or DropdownName.CurrentOption You can also check it via the flags from Rayfield.Flags